Lua:Beamstate
From BeamNG
File location: lua\vehicle\beamstate.lua
Attributes
table wheels = {}
Member Functions
nil luaBreakBeam (id)
nil deflateTire (wheelid)
nil updateGFX ()
nil beamBroken (id, energy)
nil init ()
nil beamDeformed (id, ratio)
nil reset ()
nil breakAllBreakgroups ()
nil breakHinges ()
nil deflateTires ()
Public Interface
- beamBroken
- reset
- init
- deflateTire
- updateGFX
- beamDeformed
- breakAllBreakgroups
- breakHinges
- deflateTires