Lua:Bullettime
From BeamNG
A wrapper class to control bullet physics.
File location: lua\vehicle\bullettime.lua
Attributes
number wantedSimulationSpeed = 100 number simulationSpeed = 100 number bulletMode = 0 -- 1 = auto, with timer, 0 = disabled, 2 = manual number maxBulletTime = 10 number selectionSlot -- 5
Member Functions
nil update (dt)
nil reportSpeed ()
nil selectPreset (preset)
nil set (val)
nil slowMotion (slowdownTime, slowDownPercent)
nil reset () -- function body commented out.
nil guiUpdate ()
nil guiUpdate ()
nil onDeserialized ()
Public Interface
- update
- reset
- set
- selectPreset
- slowMotion
- guiUpdate
- onDeserialized