Lua:Sounds
From BeamNG
Contains Attributes and functions for controlling sounds.
File location: lua\vehicle\sounds.lua
Attributes
Member Functions
nil playSoundOnceAtNode (soundName, nodeID, volume)
nil playWheelSound (wheelID, soundName, vol, pitch)
nil update (dt)
nil addWheelSound (wheelID, wd, soundName)
obj createSFXSource (SFXname, nodeID)
nil init ()
nil destroy ()
Public Interface
- update
- playSoundOnceAtNode
- destroy
- init