Terrain changes in 0.9
From BeamNG
Type | Old (< v0.9) | New (> v0.9) | Information |
---|---|---|---|
Decals Data | levels/NAME/NAME.mis.decals | levels/NAME/main.decals.json | Renamed to new schema only, content the same |
Forest Data | levels/NAME/NAME.forest | levels/NAME/main.forest.json | |
Forest Brushes | levels/NAME/art/forest/brushes.cs | levels/NAME/main.forestbrushes.json | Contains the brushes for the forest |
Level Scene Tree | levels/NAME/NAME.mis | levels/NAME/main.level.json | Renamed to new schema only, content the same |
Terrain Data | n/a | levels/NAME/NAME.terrain.json | New file that describes the content of the file NAME.ter |
Upgrading a level usually looks like this:
Added: levels/derby/derby.forest.json levels/derby/derby.terrain.json levels/derby/main.decals.json levels/derby/main.forestbrushes.json levels/derby/main.level.json Removed: levels/derby/art/forest/brushes.cs levels/derby/derby.forest levels/derby/derby.mis levels/derby/derby.mis.decals