Official Content
From BeamNG
(Redirected from Level List)
An up-to-date version of this page can be found in the new documentation https://documentation.beamng.com/official_content/ |
The official content of BeamNG.drive, both current and former, is outlined on this page.
Contents
Vehicles
Vehicles | |||
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Brand Name | Model Name | State | Version Released |
Autobello | Piccolina | Released | 0.15 |
Bruckell | LeGran | Released | 0.8 |
Moonhawk | Released | 0.3.0.4 | |
Burnside | Special | Released | 0.5.1 |
Cherrier | Vivace | Unreleased | |
Civetta | Bolide | Released | 0.3 |
ETK | 800 Series | Released | 0.5.2 |
I-Series | Released | 0.6 | |
K-Series | Released | 0.5.6 | |
Gavril | Barstow | Released | 0.4.3.1 |
Bluebuck | Released | 0.17 | |
D-Series | Released | 0.3 | |
Grand Marshal | Released | 0.3 | |
H-Series | Released | 0.3 | |
Roamer | Released | 0.3.8.1 | |
T-Series | Released | 0.3.6 | |
Hirochi | SBR4 | Released | 0.4.2 |
Sunburst | Released | 0.3.6 | |
Ibishu | 200BX | Released | 0.3.8.1 |
Covet | Released | 0.3 | |
Hopper | Released | 0.9 | |
Miramar | Released | 0.5.4 | |
Pessima | Released | 0.5 (1988 model) | |
0.4.1.1 (1996 model) | |||
Pigeon | Released | 0.3.2 | |
Soliad | Wendover | Unreleased | |
Wentward | DT40L | Released | 0.12 |
Trailers
Trailers | |||
---|---|---|---|
Brand Name | Model Name | State | Version Released |
Randolph | Dry Van | Released | 0.6 |
Flatbed | Released | 0.7 | |
Tanker | Released | 0.7 | |
Unknown | Small Flatbed Trailer | Released | 0.4.1 |
Travel Trailer | Released | 0.8 | |
Box Utility Trailer | Released | 0.10 | |
Large Box Utility Trailer | Released | 0.10 |
Levels
Levels | |||||
---|---|---|---|---|---|
Geography | Map Name | State | Version Released | ||
Coasts | East Coast, USA | Released | 0.3.6 | ||
Industrial Site | Released | 0.3 | |||
Port | Released | 0.3.7.4 | |||
West Coast, USA | Released | 0.11 | |||
Inland | Automation Test Track | Released | 0.13 | ||
Derby Arenas | Released | 0.3 | |||
ETK Driver Experience Centre | Released | 0.7 | |||
Hirochi Raceway | Released | 0.3.6 | |||
Utah | Released | 0.5.4 | |||
Islands | Cliff | Released | 0.3 | ||
Dry Rock Island | Removed | 0.9 | |||
Italy | Released | 0.15 | |||
Jungle Rock Island | Released | 0.4 | |||
Small Island, USA | Released | 0.3 | |||
Template | Released | 0.5.4 | |||
Virtual | Garage | Released | 0.6.0 | ||
Glow City | Released | 0.14 | |||
Grid Map | Released | 0.3 | |||
Grid, Small, Pure | Released | 0.3 |
Props
Pink backgrounds indicate content that is no longer in-game.
Props | |||||
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Name | Image | Description | Controls | Status | |
Angle Tester (Large) | The Large Angle tester was initially designed to test and perfect the grip thresholds for dynamic collisions. |
|
Released as of 0.3.6 | ||
Ball | Its a giant Football (soccer) ball for vehicles to play a game or just hit it. | N/A | Released as of 0.9 | ||
Bollard | The Bollard prop is a stationary barrier. Defining "stationary", this prop is entirely locked in place and will stop all vehicles that collide with it. |
|
Released as of 0.6 | ||
Bridge (Large) | The Large Bridge was also designed to test and perfect the grip thresholds for dynamic collisions, debug any collision problems the tires might have with other vehicles & test wind simulation. | N/A | Released as of 0.3.6 | ||
Cannon (Large) | The Large Cannon was a fun experiment to push the limits of inter-vehicular collisions. |
|
Released as of 0.3.6.3 | ||
Chassis Dynamometer | Will add image soon. | The Chassis Dynamometer (Dyno for short, nicknamed the Rolling Road) is a instrument to test the output of a vehicle. It tests the power output of a car that is on it by the drive wheels. It was WIP, but eventually cancelled because of too many bugs. | N/A | Unreleased | |
Christmas Tree | The Christmas Tree prop was added on December 8, 2017. This prop cannot deform or break apart. | N/A | Released as of 0.11.0.3 | ||
Crusher (Large) | The Large Crusher was one of the first collision debugging tools. The Crusher played a huge part in updating and stabilizing the dynamic collisions we see today. |
|
Released as of 0.3.6 | ||
Flip Ramp | The Flip Ramp is a narrow metal ramp. Useful for stunts or loading things onto flatbeds or trailers. | N/A | Released as of 0.3 | ||
Gate | The gate prop features 7 selectable signs. It is also available in a 8 meter version and can break apart. | N/A | Released as of 0.14 | ||
Hamster Wheel (Large) | The Large Hamster Wheel was another fun experiment to see what's possible in BeamNG.drive, needless to say, the results are great. |
|
Released as of 0.3.6 | ||
Hay Bale | The Hay Bale is used in various scenarios for barriers, but they may also act as cargo or be smashed into. | N/A | Released as of 0.4 | ||
Inflated Mat | The Inflated Mat was brought forth to test the technique of pressure approximation and fidelity. | N/A | Released as of 0.3.7.8 | ||
Kick Plate | The Kick Plate is used to kick the rear of the car. In the 0.7 update, it got a new design. | N/A | Released as of 0.4.1 | ||
Metal Box | The Metal Box has 4 different weight options, 100kg, 200kg, 500kg, or even 1 tonne. Stack them up, carry them around, the choice is yours. | N/A | Released as of 0.3.6.9 | ||
Metal Ramp (Small) | The Small Metal Ramp prop is useful for loading vehicles onto the H45 Flatbed.. Or for doing jumps. | N/A | Released as of 0.3.6.9 | ||
Metal Ramp (Large) | The Large Metal Ramp prop can be used for large jumps. It could also be useful for loading things onto very high trailers. | N/A | Released as of 0.4.2 | ||
Old Cannon | The Old Cannon is a modern replica of mid-18th century English cannon. For BeamNG.drive, it is used mainly in battles involving cars. |
|
Released as of 0.3.7.8 | ||
Piano | The Piano prop is a musical instrument by Hirochi.[1] It is fully destroyable and makes realistic sounds when you drop or crash into it. The name was originally going to be Hirochi MusicaFicta, but was given a more normal name for the vehicle selector.
|
N/A | Released as of 0.10 | ||
Road Signs | The Road Signs prop comes with 7 selectable sign types, 5 speed limit signs, a stop sign, and a yield sign. | N/A | Released as of 0.3 | ||
Rocks and Boulders | The Rocks and Boulders prop has 7 different rock sizes/types, 227kg, 399kg, 1440kg, 3192kg, 4848kg, 5264kg, and 6692kg. It also comes with prebuilt Rock Stack and Three Large Rocks. | N/A | Released as of 0.4.2 | ||
Roller (Large) | The Large Roller was yet another fun experiment to truly push the limits of BeamNG.drive, it was also used to debug & stabilize collisions. |
|
Released as of 0.3.6 | ||
Rollover Sled | The Rollover Sled was designed to enable people to have realistic roll testing. It can also be used to smash things. |
|
Released as of 0.4.2 | ||
Saw Horse Barrier | The Saw Horse Barrier can be used to block off an area to make an impromptu race or it can be used by the police to stop the race. The choice is yours. | N/A | Released as of 0.4 | ||
Spinner (Large) | The Large Spinner is a fun interactive prop to destroy whatever you throw at it. You can either have quadruple or double 'arms', selectable in the parts configuration. |
|
Released as of 0.3.7.1 | ||
Steel Barrels | The Steel Barrels prop has 2 different barrels, one is filled with oil, the other is empty. The empty one floats. | N/A | Released as of 0.3 | ||
Street Light | The Street Light is a light. You can turn it on and off. |
|
Released as of 0.3.7.1 | ||
Tilt Board (Large) | The Large Tilt Board was a quick and simple experiment to show how easily BeamNG.drive can simulate interactive props. | N/A | Released as of 0.3.6 | ||
Tire Stack | The Tire Stack prop consists of 6 tires stacked on top of each other. Unfortunately the tires cannot be separated. | N/A | Released as of 0.3 | ||
Tire Wall | The Tire Wall prop has 5 different liveries that you can choose, right/left arrows, ETK, Grip-All, and Hirochi. Each one has 90 tires. | N/A | Released as of 0.4.2 | ||
Traffic Barrel | The Traffic Barrel is an orange, reflective, barrel of the kind used to redirect traffic. | N/A | Released in 0.4 | ||
Traffic Barrier | The Traffic Barrier is used as a barrier in most scenarios. May have more uses at some point. | N/A | Released as of 0.3 | ||
Traffic Cone | The traffic cone is used for weak barriers or borders. They can also be carried. | N/A | Released as of 0.3 | ||
Traffic Tube | Like the Traffic Barrel, the Traffic Tube is an orange, reflective tube, that is used to redirect traffic. | N/A | Released as of 0.4 | ||
Wall | Will add image soon | The Wall prop was a wall that had 28 large cinder blocks in a pyramid shape. The wall was strong, but the blocks bounced a bit too much. | N/A | Superseded by Concrete Retaining Wall in 0.4.3 | |
Wall, Cinderblock | The Cinderblock Wall is a destructible prop. May pave the way for destructible buildings in the future. | N/A | Released as of 0.4.3 | ||
Wall, Concrete Retaining | The Concrete Retaining Wall is a wall that has 28 large studded blocks in a pyramid shape. The wall is very strong and hard to knock down without a large SUV or semi. | N/A | Released as of 0.4.3 | ||
Weight Pad | The Weight Pad is a tool that detects the weight of the vehicle that is currently on it. It is also available in single or triple variants. | N/A | Released as of 0.9 | ||
Wood Planks | The Wood Planks prop is a stack of lumber arranged in a 10 x 25 pile. There are short and long bundles. Like the tire stacks, this prop cannot deform or break apart. | N/A | Released as of 0.6.1 |
Wheels
Further Information
References
See also
BeamNG.drive Canon | |||||||||||||||||||||
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